Kotlin Multiplatform vs Flutter: A Simple Comparison for Android Developers
Tech•6 min read•April 1, 2025

Kotlin Multiplatform vs Flutter: A Simple Comparison for Android Developers

AS

Asif Shaikh

Mobile Engineer


# Kotlin Multiplatform vs Flutter: A Simple Comparison for Android Developers

As an Android developer, you've probably heard of Kotlin Multiplatform (KMP) and Flutter as options for building cross-platform apps. Both aim to help us write code once and run it on both Android and iOS — but they go about it in very different ways.

If you're wondering which one might be a better fit for your next project, here's a simple breakdown of the core differences between them, with a focus on what makes sense for us Android folks.

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## 🌱 1. Language and Ecosystem

Kotlin Multiplatform (KMP):
You use Kotlin — the same language you already love and use daily. KMP lets you share code (like business logic, networking, and data layers) between Android and iOS, but keeps the UI platform-specific.
āž• Big win: You don't need to leave the Android/Kotlin ecosystem.
āž– You still have to write native UI for iOS (Swift/SwiftUI), which means knowing or learning some iOS development.

Flutter:
Uses Dart, which is a different language from what most Android devs are used to. Flutter is all about writing everything (UI + logic) in one codebase.
āž• The UI looks and behaves the same on both platforms.
āž– You'll be working outside the traditional Android view system (no XML, no Jetpack Compose).

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## 🧱 2. UI Development

KMP:
No shared UI. You build UI separately for Android (in Jetpack Compose or XML) and iOS (in SwiftUI/UIKit).
āž• Native look and feel, best performance.
āž– Double the work on the UI layer.

Flutter:
UI is built with Flutter widgets, which are rendered using Flutter's own engine.
āž• Fast development with hot reload, lots of pre-built widgets.
āž– Not native — can feel a bit off if not styled carefully.

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## šŸ”„ 3. Interoperability

KMP:
Great interop with Android because it's Kotlin. iOS interop is also strong thanks to the Kotlin/Native compiler, but needs some setup.
āž• On Android, it feels just like writing normal code.
āž– On iOS, there's a learning curve around how shared code maps to Swift.

Flutter:
Talks to native code using "platform channels". You can use Kotlin/Swift to write platform-specific code when needed.
āž• One codebase.
āž– Interop requires writing boilerplate for communication between Dart and platform code.

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## šŸš€ 4. Tooling and Performance

KMP:
Uses Android Studio/IntelliJ and Xcode for respective platforms.
Performance is native since you're using platform-native code.
āž• Best for apps where performance matters, like real-time features or hardware interactions.

Flutter:
Excellent tooling (DevTools, hot reload, UI inspector).
Performance is usually very good, but not "true native".
āž• Best for fast prototyping, design-heavy apps.

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## šŸŽÆ Final Thoughts

If you're an Android developer:

- Choose KMP if you want to stay in the Kotlin world, keep using Android's native tools, and are okay writing some Swift for iOS UI. It's a great choice for teams who already have Android and iOS devs and want to unify business logic.

- Choose Flutter if you want to write everything once, including UI, and are okay stepping outside of the native Android ecosystem. Flutter shines for startups, design-focused apps, or when you're working solo.

Both are powerful — it just depends on what kind of app you're building and how much native control you need.

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šŸ’¬ _Have you tried KMP or Flutter yet? I'd love to hear your experience — especially from other Android developers navigating this choice!_

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This post is part of my series on mobile development technologies. Check out my other posts on Android development, team building, and career growth.

Published on April 1, 2025 by Asif Shaikh

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